AI Insights · Timothy · October 2025
Top 5 Paid iOS Games in South America - Q3 2025
Explore the performance trends of the top 5 paid iOS games in South America during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the top paid games on the iOS platform in South America showcased diverse performance trends. Here's a closer look at the weekly downloads, revenue, and active users for these popular apps.
Minecraft: Dream it, Build it! from Mojang experienced a decline in weekly revenue, starting at approximately $80K and dipping to $43K mid-quarter, before ending the quarter at around $50K. Weekly downloads remained relatively stable, hovering around 2.7K, while active users showed a downward trend from 251K to 221K.
RFS - Real Flight Simulator by RORTOS SRL saw weekly revenue fluctuate between $1.5K and $2K. Downloads began at 214 and ended at 161, with active users decreasing from 1.1K to 652 over the quarter.
Pou by Zakeh Limited maintained steady weekly revenue, peaking at $1.6K in early August. Downloads fluctuated slightly, starting at 614 and rising to 705 by the end of September. Active users remained fairly stable, with a minor decrease from 7K to 6.9K.
Balatro from Playstack Ltd saw a notable decline in revenue from $3.4K to just under $1K by mid-September, with a slight recovery to $920 at the end. Downloads and active users both exhibited a downward trend, with downloads falling from 484 to 387 and active users from 6.3K to 4.3K.
Stardew Valley by ConcernedApe had consistent weekly revenue, ranging from $893 to $1.5K. Downloads began at 336, peaking at 505 in early August, before settling at 325. Active users showed a slight decline, moving from 4.2K to 3.5K.
These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.